# Rendering

# Metal

added by @pixelyloaf

{
    "FFlagDebugGraphicsPreferMetal": "True"
}

# Vulkan

added by @pixelyloaf

{
    "FFlagDebugGraphicsDisableDirect3D11": "True",
    "FFlagDebugGraphicsPreferVulkan": "True"
}

# OpenGL

added by @pixelyloaf

{
    "FFlagDebugGraphicsDisableDirect3D11": "True",
    "FFlagDebugGraphicsPreferOpenGL": "True"
}

# Direct X 10

added by @pixelyloaf

{
    "FFlagDebugGraphicsPreferD3D11FL10": "True"
}

# Direct X 11

added by @pixelyloaf

{
    "FFlagDebugGraphicsPreferD3D11": "True"
}